It’s hard not to draw comparisons between The Eyes of Ara – a new game from Brisbane-based indie studio 100 Stones Interactive – and PC classic Myst. The game, after all, is set on an isolated island that’s long been deserted, and is presented from first person, with environmental exploration, puzzles, a mysterious narrative, and supernatural-meets-sci-fi-meets-fantasy elements. Highly reminiscent of the ‘90s adventure phenomenon, in other words.
“I found Myst to be a fascinating game,” says 100 Stones’ Ben Droste, “it was unlike anything I had played before. I wanted to try to capture the same sense of wonder and contemplative exploration.” The result is very much a success. The Eyes of Ara presents a world where the player has to piece together the narrative and history of its strange environment based on notes left behind by previous inhabitants and books concerned with planets and astrology, not to mention by wandering through the dusty halls of a huge castle taking in the various sights.
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“I found Myst to be a fascinating game,” says 100 Stones’ Ben Droste, “it was unlike anything I had played before. I wanted to try to capture the same sense of wonder and contemplative exploration.” The result is very much a success. The Eyes of Ara presents a world where the player has to piece together the narrative and history of its strange environment based on notes left behind by previous inhabitants and books concerned with planets and astrology, not to mention by wandering through the dusty halls of a huge castle taking in the various sights.
Continue reading…
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