Transition to developing for the upgraded consoles coming from both Sony and Microsoft may be an easy adjustment to make, according to an Ubisoft executive.
Managing Director of Ubisoft's Annecy, Paris and Montpellier studios Xavier Poix said during E3 that he believes adapting the development workload to the introduction PlayStation Neo and Xbox One Scorpio will be "not so difficult to do."
"Actually the
generation is good because it does turn into a more PC-oriented kind of architecture," Poix said.
"It enables us to put everything we put in a game with a little less limits, so that's, from what we know that's quite convenient."
Poix spoke ahead of Ubisoft's E3 presentation, which included the announcements of a Star Trek VR game, Trials of the Blood Dragon, and release dates for a number of titles. Check out more on both Star Trek: Bridge Crew and Ubisoft's newly announced Steep. Poix did no specify what, if any games in Ubisoft's portfolio, might have to adjust to this development change.
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Managing Director of Ubisoft's Annecy, Paris and Montpellier studios Xavier Poix said during E3 that he believes adapting the development workload to the introduction PlayStation Neo and Xbox One Scorpio will be "not so difficult to do."
"Actually the
generation is good because it does turn into a more PC-oriented kind of architecture," Poix said.
"It enables us to put everything we put in a game with a little less limits, so that's, from what we know that's quite convenient."
Poix spoke ahead of Ubisoft's E3 presentation, which included the announcements of a Star Trek VR game, Trials of the Blood Dragon, and release dates for a number of titles. Check out more on both Star Trek: Bridge Crew and Ubisoft's newly announced Steep. Poix did no specify what, if any games in Ubisoft's portfolio, might have to adjust to this development change.
Continue reading…
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