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Wattam: The Next Wonderfully Insane Game From the Creator of Katamari

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Sometimes I get worried about the future of video games. When I walk through the halls of a place like E3 or PAX, I tend to get bombarded with spectacle. Blaring music, flashing lights, and gigantic statues flood the senses. Everywhere I turn, people are trying to hand me flyers, post cards, and lanyards. Explosions, murder, sequels, and remakes fill the air.

Don’t get me wrong – there are a lot of sequels and remakes filled with explosions and murder that I’m absolutely stoked to play, and I have no doubt that they are going to devour my free-time throughout the rest of 2015. But like I said, sometimes I get worried about the future. Sometimes I ask myself, “Is this it?”

I think that very question is why I appreciated my brief time with Wattam so damn much. Developer Funomena’s debut, Wattam is the brain-child of Katamari Damacy creator Keita Takahashi and Robin Hunicke, who produced Journey over at Thatgamecompany before leaving to found this new studio. The crudest, simplest way to describe Wattam is Viva Pinata through the lens of Katamari Damacy.

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