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Worlds Adrift: The Most Ambitious Pirate Game Since Black Flag

VUBot

Staff member
Diamond Contributor
ECF Refugee
Vape Media
Somewhere between the endless, empty oblivion below, and the untouched expanse sky in front, I was engulfed by the potential of Worlds Adrift. London-based developer Bossa Studios, best known for the humorous I Am Bread, where maneuvering a piece of bread is a daunting task, has built upon this excellent physics-based framework. But Worlds Adrift, ditches the family kitchen for a fractured world of floating islands, populated by nomadic sky pirates -- players whose only aim is to build a ship, recruit a crew, and own the skies.

Worlds Adrift is one of the most ambitious physics game I’ve ever seen.

When I sat down with the developers of Worlds Adrift, they told me stories of floating battleships raining cannon fire upon one another. Players who take flight, board enemy ships, and sabotage them by disabling the hovering devices that keep them aloft, then fly away as the lumbering giants crash into the dots of land that take up such little space in the endless sky.

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